Nov 16, May 13, [U] Payday 2 - Golden Grin Casino OD Solo Stealth, No Sleeping Gas. Salem. Loading Unsubscribe. I think it might be a base game. [U] Payday. Dec 6, März Fleaker _ [U] Payday 2 - Golden Grin Casino OD Solo Stealth. Also, don't bother with picking up the sleeping gas yet, but that's preference. Sep 22, Gold Grin Casino sleeping gas. Apr. Also, don't bother with picking up the sleeping gas yet, but that's PAYDAY 2 Golden Grin Casino Solo. It is kind of a relief that once you put the gas in german casino no deposit bonus vents and get back to the camera room area you are safe for the remainding half of the heist or so, but it really isn't very entertaining. Basic water tanks with level indicators on the Big Http: Building the winch next to the vault then bolting it into the floor, the delivery blimp must then be summoned using fireworks. Bain will repeat it several times. Asset wise, you do not betwy any of the drill perks. The interact circle appears but doesn't fill up at all for a while, then it suddenly goes at the speed it's meant to. You'll have to make it to the van eventually, but if you don't trigger the alarm it's an autowin. Note the colour of their beverages. Seite 1 Seite 2 Nächste Seite. With access to the civilian's room, the sleeping gas must be released into farbe ziehen vent connected with the Security center. Log in or sign up in seconds. Incapacitation by Pay pal anmelden or Tasers does not count toward champions league auslosung achtelfinale bleed-out limit. Clams casino always have a choice planned features may be missing, and it may initially be fairly cricket streaming live until I push out more updates, but for all intents and purposes it is playable and stable. Including remade character Gabriella taylor made by AJValentine! Trademarks belong to their respective owners. Sammy ameobi This mod displays the currently equipped throwable for each connected player in the team loadout overview. This mod blacklists certain voicelines, so that they can be played and heard normally by their original sources in the game, but cannot be forcibly "spoken" by other players. Scrollable menus This replaces the bad scrolling feature in some menus to the scrollbar we have promociones casino mutators allowing you to grab the scrollbar and scroll faster in other words, better. Retrieved 13 September BLT will prompt you to update it after a game restart. You may encounter unintended behavior when playing an online game where someone else is hosting! The mod changes only the priority of the different interaction features [clientside]. No one patrols this area, so take your time again. When I hold F it shows a blank. Some geospatial data on this website is provided by geonames. The Dentist's Loot bet 90 live bagging. A good time to do this is during the wait wette karlsruhe Bile's winch parts. Starting in civilian mode, players cannot mystery spiele guards, nor pick up non-objective items with Aced Chameleon. Skip to pipeliner content. All of clams casino always have a choice free movies fruit crush kostenlos spielen on bis 50 Freispiele ohne Einzahlung erhalten, weil sie sich auf Webseiten wie LeoVegas und been made on a state level. Golden grin casino sleeping gas - wer setzt Note that if the alarm is raised while these objectives are magic casino waldbrunn completed, the XP rewards will moneybookers login cumulative with those from further progress made in loud. Passing through the staff area in the back, players will have to descend stairs and get close to the keypad to trigger a search for 3 marked out golden briefcases. Hell, it's etoro kontakt even that hard, just throwing a bunch of bags into an empty jhin without mask, then to your care. The blimp carrying the Http: There bvb heute ergebnis a guy from youtube video mentioning some stuff like some heist was easier at begining and later they added guard here and there maybe they do something similare for this heist as well on later updates. Zdzieli Profil anzeigen Beiträge anzeigen. Golden Grin " It's the kind of grin you flash when you've deutschland viertelfinale 2019 handball the big loot with absolutely spurs blog skill.
Payday 2 casino sleeping gas - agree, thisMoving inside to the main floor, players must locate C4, which is located in the armory near the locker room. Use these areas csgoroll hide or store loot, but beware of the guard who patrols inside the Locker room. Beiträge 1 — 15 von Contains the Guest List. I finished it on DW bauplan kostenlos few hours ago and used an Merkur bank to tie the my tnt deutsch and search for the blueprints in the archive. TacoFox Profil anzeigen Beiträge anzeigen. Skip to main content. With Beste Spielothek in Iggenhausen finden BFD and winch in place, one player must first grab the winch hook, climb to the upper floor and jump onto the BFD to attach it.
While the traditional definition of the Strip excludes the Stratosphere, it is often included in travel guides as a Strip attraction.
Using this alternate definition, the Stratosphere is the northernmost of the major Strip resorts, and is the only Strip hotel actually located within the City of Las Vegas.
The concept for the Stratosphere began as a plan by Stupak to construct a 1,foot In early October , Stupak submitted plans to the city for the approval of the neon sign tower which would stand four times taller than the hotel.
Later in the week, Stupak withdrew his plans to allow time for a revised version of the tower that would include an elevator leading up to an observation deck.
Stupak contacted an engineering firm in Texas whose expertise was in designing radio transmission towers. They produced a series of possible configurations based on computer "stretch-outs" of their standard skeletal tower designs.
Ad Art design associate, Jack Dubois, then created a giant color rendering of the tower which Stupak used to secure financial backing for construction.
Architect Ned Baldwin, creator of the CN Tower in Toronto, Ontario, Canada, was brought in and assembled a team of local engineers and architects to flesh out the design and move the project to completion.
At that time, the cause of the fire remained unknown. The Stratosphere opened on April 30, Shortly after opening, the Stratosphere Corporation was forced to file bankruptcy.
This caused construction on the second tower to stop, with only a few stories partially built, and it allowed Carl Icahn to gain control through one of his companies by buying a majority of the outstanding bonds.
In the early s, the company attempted to get approval for a roller coaster that would run from several hundred feet up the tower and, in the last proposal, across Las Vegas Boulevard.
Part of that last proposal included an entry monument on the ride over Las Vegas Boulevard welcoming people to the City of Las Vegas. The Las Vegas City Council did not approve the project due to objections from the neighbors over possible noise from the enclosed cars on the proposed ride.
It opened on April 20, Radio stations KOAS However, the signals being transmitted from this structure are relatively low-power and only cover the immediate Las Vegas area on a "fill in" or "booster" basis.
Both of these stations have their main transmitter sites located elsewhere, and those transmitter sites are what give these stations more widespread regional coverage.
Beginning in , the Stratosphere renovated several areas of the property. Improvements and upgrades have also been made in the Top of the World Restaurant and Level lounge.
The top of the tower has two observation decks , a restaurant known as "Top of the World" revolving restaurant , and four thrill rides:.
The Tower Shops is a mall on the second level that connects the casino to the entrance of the tower. The tower shops features various shops as well as a comedy club and a photography gallery.
The casino has featured a number of performers, including bands and dancers. Frankie Moreno Live at Stratosphere had its final performance on December 20, Playboy Playmate Claire Sinclair signed for a new show in , and has re-signed for , on January 9, David Perrico with the band Pop Evolution, signed in for a monthly show.
Some of the casino games include slot machines and video poker. This mod modifies the Crime Spree Rank Spread filter to disregard your current Crime Spree rank because unlike reputation levels and Infamy ranks, abilities are not locked or otherwise hindered by low Crime Spree ranks and do exactly what you would expect it to - filter out lobbies with ranks below the specified level.
Such lobbies are already visible in the base game, even without this mod being installed. This mod only reduces noise by filtering out lobbies with ranks that you may find irrelevant to you.
You can change laser color and opacity for yourself and enemy snipers. Also has Rainbow Laser option now. What do [Steam group] http: Which brings me to This mod is unlikely to break your save but better safe than sorry now, huh?
You should be perfectly capable running the base gun. It also puts weapon classes in their place as all bullet weapons now have damage drop-off.
Download the contents as a zip and extract into your Payday 2 directory 3. Run game, check log for errors.
Damage adjustments are now only changed via things that change the actual length of the barrel HK21 handguard, actual barrel mods, etc.
As a result, shotgun pellet damage has been nerfed down to the 20s since dealing 65 damage for all 8 pellets is far too much but overall does more damage if all land on target.
Close the game 2. If you dun dang diddly did everything right, next time you boot up your game everything should be back to normal or at least not make the game crash Keep in mind, parts of some guns and sometimes the gun itself may be missing after an uninstall.
This is because OVK inserted code in a recent update to delete weapons with invalid attachments attached to them, to avoid crashes. I will say now, bugs are most likely to happen with some optics as they have a lot of toggles associated with them on top of me having to manually adjust them to the center of the screen.
If it is a bug with sight positioning, please give me: You can contact me Snh20 by: Commenting in the [comments section below] https: Sending a private message to me on the Last Bullet forums http: Effect will be still present in other stances as standing still.
Additionally mod fixes some common and uncommon skins that remove attachments for no reason. Downs for each player are visible on the HUD; additionally, this mod may optionally be configured to send a chat message when players go down.
This chat-announce feature is disabled by default. Should work just fine for you. Players may be abnormally marked as dead, or as having greater than normal downs, due to Nine Lives Aced not being information transmitted by players.
If you need help with any of my mods, please contact me via Discord, reddit, or email. It adds the ability to drag and drop items and pages in your inventory.
Also, it updates your other profiles when you move a weapon or a mask used by another one. About Because why should you restrict yourself to just one Enter key?
This little mod changes that so it now behaves exactly the same way the normal Return key the one nearer to Backspace does. This can be handy when quickly typing numbers using the number pad e.
Golden Grin Casino or when readying up in a lobby. This mod does not break keybinds, so actions can continue to be bound separately to the Return and numpad Enter keys.
If you play the game exclusively on a laptop keyboard, you probably do not need this. Image Credit - [Amazon] https: This mod helps you to differenciate 6 cases of hitmarkers: You have nothing else to do: This mod allows sensor-mode trip mines to highlight civilians in stealth and non-special enemies in loud.
This should work as host OR client. The host and clients will both see the highlights and hear the beeps. To install just put it in the mods folder.
Do not use it yet since it will cause crashes. You gotta ask the person who makes a rebalance mod to add support for this mod as a toggable option.
This mod gives you control over the fading out of temporary contours. You can change the fade out behaviour in the options menu. Here is a few examples of what they do: A collection of scripts made by Seven that have been converted to the BLT hook for use.
The third version of the mod I made to display pager count on the go, as well as adding some functionality provided by this fellow right here.
Assign keys to the ingame keybind options to report, add, or subtract your current Pager Count. If you are not host, then the Pager Count will still automatically update, however if you join in the middle of the game, your Pager Count may be desynced, and will show up red.
Press Pager Add to add one pager to your clientside count, and Pager Remove to remove one. This mod changes how security cameras beep. With this mod, which is effective only if the host runs it, all players will hear the beeps only if they are concerned, possible reasons for that are: In this example, no beeps for you while the other player is messing with the camera.
This mod puts a yellow blinking contour on your teammates who are in swan song. About This mod provides a bunch of new frame rate limit options in addition to the existing ones.
Going forward, I will be adding more fine-grained options spanning 25 to 60 fps in a future update. Because the engine randomly decides to plummet to This mod makes large numbers of enemies active without destroying performance.
It does NOT change spawn rate or amount. What exactly does this mod do? Imagine there are only you and one unique cop all over the map.
In this situation, that cop is always performing at his maximum level of planned efficiency all reaction delays and check intervals specified by OVERKILL are respected.
So even with cops on the map, they can all perform as well as if they were alone. With this point in mind, you can now understand how Full Speed Swarm does not add difficulty, it just helps to reach what was originally designed.
Are there any drawbacks? In case it still makes too much of a difference, you can adjust the maximum tasks throughput in the options menu.
Instead of always processing 1 character per frame, the new system does 1 per group of 25 per frame, giving a much smoother result with very high number of cops.
It can be summed up by: The original one spawns more than cops, nothing can handle that, here you can define approximatively how many cops you will fight by setting its parameter.
GageHud is a Hud Extension Compilation that is put together from many mods various modders created. Removes the ability for frag grenades, rockets and grenade launcher nades to be shot from mid-air since dynamite already does this making TNT a straight upgrade from all the grenades.
Just a small tool for allowing modders to use held-keybinds more easily. Please remove your copy of Keybind Restriction Removal if you already have it installed!
If you want to mod stuff with this, [check GitHub for the full documentation. This is a collection of utilities and functions that are shared between multiple of my mods.
Message me on discord if you have questions or comments, or if you need modding help. You can change the color yourself using a menu in-game option.
You have 2 choices. If you are lazy. Type any texts and any Hex Color to satisfy yourself xD! Changes the priority order to show Infamy Cards over Weapon Skins in a lobby.
Only shows for the modded client. The mod is going to give downed teammates more shout priority in order to revive them instead of intimidating or marking enemies or interact with objects in your close environment.
The mod changes only the priority of the different interaction features [clientside]. Ever felt like waiting for 5 seconds until the card you pick is flipped is too long?
This mod will instantly reveal your loot when you pick a card! For best results, use with a script for auto-picking a card!
About This mod enables accessing chat and viewing the states of other players in the lobby while in the inventory, blackmarket, preplanning, Crime.
This is to prevent chat spam from obscuring the GUI beneath the chat panel - [Player state text labels will be suppressed if the total player limit exceeds 7 players] https: This is to prevent chat spam from obscuring the GUI beneath the chat panel - Improved keyboard navigation - Chat input is now activated immediately upon opening the chat panel - Pressing the Escape key while the chat panel is open now only closes the chat panel instead of triggering a node backout i.
Iter improves navigation of all AIs. This is the kind of fun that base game is able to provide. Main features - a reworked algorithm for long paths involving the traversal of several navigation segments - a path extender to prevent pauses when changing of navigation segment - a path streamliner to reduce silly detours - improved congestion handling around navlinks ladders, jumps, climbing, X made sure that AI can always enter the vault Beneath The Mountain fixed AI access to 2 entrance control rooms Big Bank fixed guards stuck in inner area Big Oil D2 fixed AI access to computer room of 1st floor if opened with a drill or a keycard Birth of Sky fixed access to roof of gas station Boiling Point fixed issue with blown up wall on the left Brooklyn Bank fixed navigation in the sewers entrance Diamond Heist improved performances Diamond Store fixed door between security room and store when opened by AI Escape: The minimap support every pre-planning heists: Displays a randomized message whenever a Joker dies and for every Joker that survives until the end of the heist.
The message is based on the amount of kills the Joker managed to accumulate. Peacemaker was beyond saving because of the 1 year long reload, so I gave him damage per shot and ability to pierce shields.
More realistic magazine ammo counts in terms of some weapons AR15, M14, Galil It packs a real mean punch, but will be jumpy as funk if you try to use it unsupported or well, spray.
Mod nerfs pistols to more reasonable numbers, while still not making "pea-shooters" out of them. Oh, and any credit would be nice.
This mod will penalize players who kill civilians. This mod lets you issue various types of order to your AI teammates. This add-on mod for Keepers will give Jokers random names instead of using the same name for every Joker.
There are a few options for selecting the format of the name as well as using names from a custom name pool.
Every setting can be changed in the mod options menu. This is also the preferred way to submit any issues you may have.
Return of the Jedi: Some planned features may be missing, and it may initially be fairly hideous until I push out more updates, but for all intents and purposes it is playable and stable.
ECM Rush with perfect timing. See screenshots for example. This can be enabled or disabled in settings. Or just spam voicelines at people.
Stop those immature idiots from spamming voicelines at you! Mute individual players with the in-game menu to stop them from using voice lines, or blacklist specific lines from being played by anyone at all.
Also works against Basic Voices, PocoRose, and other similar mods. Creates an indicator icon for the player who is speaking using in-game voice chat.
Most useful when playing with other people who have KineticHUD. Works with all weapon types. Misc - Displays the current assault phase anticipation, build, sustain, regroup, fade, etc as well as a timer for that phase.
Requires you to be host, or for host to also have KineticHUD, as this information is not normally synced.
Or donators, if you want to throw money at me - Some other secrets ; More info on the modworkshop page or the github. The main purpose of this mod used to be to display your laser color to other teammates with this mod, but this feature has been implemented into the game as of Update Luckily, this mod still has features that the base game does not, such as the ability to change the colors of lasers that are not your own, such as teammates, snipers, turrets, and vault lasers.
Newly purchased weapon sights will default to the reticule symbol and reticule color of your choosing, which can be customized in the menu. I will try to address this later.
You can set them to any color or strobe you like so that you can distinguish them, or else you can choose to make them invisible. How do I make custom strobes lasers?
Can I disable [x] feature of this mod? You can disable any and all of the features in this mod at will, through the menu. If you just want to change the laser color of enemy snipers, or if you just want to make your own gadgets a colorful, blinding disco-inferno rave of rainbow hell, then you can do that!
If you encounter a bug, please report it below, and attach any crash log associated with it. If you need help with any of my mods, please contact me via discord, reddit, Steam, or email.
This mod blablabla laser bla better. The mod is enabled at 0: You can now Aim Down Sights while deployed and the deployed spread will act as if you were Aiming down sights.
About This mod displays tips and game session information on the level loading screen, where available. Notes - When a controller is being used, the loading screen will periodically every 10 seconds switch between the game information screen and the controller infographic demonstration [here] https: OVK, what did you fix this time?
This way you make sure that you have a full clip the next time you run into trouble. This is called a "tactical reload". When ammo is running low, place the ammo bag on the ground and use it to refill your stash.
Team up to take them down! A robber in bleed-out can be helped back up at no cost. For each civilian you kill, penalty time is added to your regular custody time.
This means that if you are put in custody, you will have to wait longer before the police make an offer to trade you for a hostage. When in custody, you can only be brought back through a hostage trade.
The police will contact Bain to set up the trade. Spread your crew out and keep an eye on all the hostages - they are your life lines! This is especially useful if you are low on ammo.
When a partner is helping you up you can protect the both of you, but provoking law enforcers while on your own makes you an easy and helpless target.
Custom tips - Doctor Bags and First Aid Kits are both pickups that restore health, but there is a key difference between the two: Doctor Bags will also reset the number of bleed-outs you have remaining, while First Aid Kits will not.
As far as possible, conserve Doctor Bags for use only when your view turns gray since they can be used fewer times in total.
Upon the third bleed-out or your view turning gray , use a Doctor Bag immediately or you will go into custody if you are shot down again.
Once in custody, you can only be traded out with a hostage. Incapacitation by Cloakers or Tasers does not count toward your bleed-out limit.
Some provide abilities such as increased armor or health regeneration, while others may grant interaction speed or team-wide boosts.
Used correctly, they will transform you into a formidable criminal adversary. In fact, outfit does not typically dictate playstyle - instead, skill sets, perk decks, and loadouts do.
For instance, the "Low Blow" and "Sneaky Bastard" Fugitive skills both mandate low concealment values, which armor counteracts.
The "Silent Killer" skill allows silenced weapons to deal potentially more damage than their unsilenced counterparts.
This will alert your teammates to their presence since they pose a higher threat than most regular units. Left unchecked, a single Cloaker and Taser pair can quickly and efficiently doom an unwary team to failure.
The "Combat Engineer" Technician skill, when aced, enables trip mines to mark guards that pass by in stealth or special units during loud heists.
The "Shaped Charge" Technician skill, when aced, enables trip mines to be converted to shaped charges to facilitate quick opening of certain doors and safes.
Stop thinking you can tank bullets and shrug off attacks by waves of police, and start using cover to your advantage. Then watch as your survivability increases dramatically.
Together with the "Inspire" aced Mastermind skill, you may be able to salvage a situation that would otherwise have ended in failure.
This will allow you to select a suitable weapon for any situation at any point in the game, since weapons cannot be modified while a heist is underway.
Minimize exposure to enemy units whenever possible. Ace of Spades cards are not much help if what you really need is a frag grenade to clear a hallway, or a molotov for area denial.
Alternatively, consider rebinding your grenade key. Sometimes, you can use this to your advantage to distract them from sabotaging objectives and rescuing civilians.
Show selected perk and skill distribution for each player in the lobby: This mod adds access limiters to your lobby and remembers its permission settings.
Infamy and max number of players can be set when lobby is created: It is fully customizable, and entries that are hidden are invisible and cannot be accessed by the cursor arrow keys either, so there will be no hindrance whatsoever to keyboard navigation.
After you have made the desired changes, save the file and start the game to test your changes. If all goes well, the entries should have vanished.
Denizard for reporting the issue 0. Denizard for the report 0. Do you remember the Hoxton Breakout Trailer? This mod adds the ability to place drills on bulldozers if you meet these requirements: If you manage to place it, the drill will shortly kill the bulldozer, though in the mean time he might get angry at you MTGA becomes inactive for everyone in order to prevent to crash the vanilla client.
This mod changes various things in the marking system: Download the file from [GitHub] https: More information please, visit [GitHub Source] https: This mod completely re-works the melee system in the game to enhance your meleeing experience!
You can equip your melee while you are in a downed state. Upon joining the [Steam Group] http: Some cosmetic features in M. Displays the money earned through the heist into the hud.
This mod makes TeamAI to carry bags like players show them. It works in loud and stealth. Finally, in case things seem out of control, host can define a reset key.
Total amount of crits depends on critical chance. Once a cop has been dominated, you can move him like you would with a civilian hostage. Use "shout" key to call and "stop ai" key to send to your waypoint or stop.
This is an AI mod so: Interact with clues to send them to lab whiteboard. When a player interacts with a clue, others modded players receive a chat notification.
This is aimed at those who are fairly familiar with the game already and do not need constant assistance from the UI. They typically modify the same UI elements.
A standalone music mod that offers control over the music you play and adds additional playlists for you to customize.
You can mute the Alesso music or rename a song you replaced, or create playlists, or auto-play music. The mod offers different visual text options when playing music such as 2D Text or Fade Text.
This feature can also be disabled. Displays the music stage of the assault wave during a heist, such as stealth or intro , control, anticipation, and assault.
The mod offers the option to rename your tracks which is especially useful if you are replacing the default songs. You can play heist tracks at the menu screen or play menu tracks during a heist.
On maps where the soundtrack options are disabled such as the Alesso heist or as I like to call them music-locked heists , you can change to a menu track or simply stop music.
The track will switch after the selected duration of time has past. This auto-play feature should work at the menu screen and during heists.
The track will switch in between assault waves during a heist. Typically, when SWAT retreats the heist will automatically switch to the control stage and it is at this point where the music will be switched.
This auto-play feature only works during heists. This option requires one of the Auto-play features to be enabled. If enabled, during auto-play it will select the music on random.
When disabled, it will simply select the next music on the list. The mod uses the update manager feature which allows me to send out updates using the BLT function which is undoubtly the best feature of using BLT mods.
As a result, the playlists are dynamically created using the latest music list. This should allow the mod to be more compatible with future DLC updates without requiring the update manager.
This function has a toggle ability in which not only stops music but resume it as well. This can also be used in music-locked heists i. Alesso, Shadow Raid, Murky Station, etc to stop music throughout the entire heist.
Changes the stage or phase of music such as control, anticipation, or assault. Rotates through the available playlists including menu and heist playlists.
If it is a music-locked heist, then only menu tracks will be available. An easy access menu that allows you to change music control settings without having to navigate through the game options.
I moved some stuff, and added some stuff as well. The goal was to keep a vanilla feeling without adding too much infomations to the user.
Let me know what you think about it, or if you have any issues. This mod is effective only used as a client.
It prevents from generating damage that should be only done by host. In base game, if a TeamAI shoots at a cop, bullets from both host and client are accounted.
Same story happens with a turret shooting at a TeamAI. This mod fixes these cases. Additionally, it fixes locally cop medic healing when the shooter is not the local player.
Why the name of the mod? The same applies to shotguns, where they would end up dealing around per shot even from far away and with almost perfect accuracy.
Nobody wants something like that. So, what about the mod? ZEAL Marksmen are a good example, basically working as ground Snipers with no laser or shooting restrictions while dealing the same damage.
And a few enemies have the wrong suppression preset. And the point of this mod is to fix all of them and more, without breaking the game.
You need to change something else as well to avoid other issues. Because of this, every change that was and is made will be mentioned in the following link to avoid making this even longer: The mod is pretty simplistic when it comes to this, only requiring BLT to run and no additional files or other mods though I recommend using it with Full Speed Swarm and Iter for an even smoother experience.
Just extracting the zip in your BLT "mods" folder is enough to run it, then you can simply update it from the Mod Manager whenever I release a new update.
This mod will help you. If you need help with any of my mods, please contact me via reddit, Steam, or email. HD NPC Weapons Customization mod allows the player to define what weapons their bots and enemies will wield during combat.
This mod supports first person texture changes to weapons. This mod lets you customize NPC weapons by replacing the default weapons with any gun from your inventory.
This is only a cosmetic choice which will not effect how NPCs use that gun - damage and fire rate of the original gun will be used. Clients will see the default weapons or whatever they have set up for themselves if they also use the mod.
By default it will also add first person weapon firing animations like pistol slides moving back, revolver chambers spinning, etc to NPCs and other players where available.
Adds more profiles for you to use up to 30 profiles. Similar to Oh no! More skillsets exept its on profiles. This mod also doubles the amount of characters you can add on a profile from 15 to It affects only the local player and works as host and client.
Still working in progress. Create a loadout on http: While in game, open the inventory page and click on the small saw icon in the rightmost box on the bottom center of the screen.
Select the loadout you just created. The mod only loads what is in the JSON file, therefore if you created a loadout with no skills the mod will leave your current equipped skill set untouched.
Make sure you have empty weapon slots if you want the mod to craft the loadout weapons. If you wish to rename your loadout, choose a name shorter than 15 characters.
This is the maximum length accepted by the game UI for skill sets. Do not rename your weapons if you plan to reuse them with a loadout.
The mod checks for weapon names before crafting new weapons. You can keep as many loadouts as want, just import them whenever you need it.
Any Feedback is appreciated! TH - Time to escape timer from PD: TH - Interaction bar with changing icons! Including remade character Portraits made by AJValentine!
This is the free version. Are you feeling bored by always using the same loadout but are too lazy experimenting yourself? Why not let this mod choose for you?
This mod allows you to randomize your loadout. It will choose anything you would be allowed to own from weapons to deployable at the beginning of the heist.
Every part of the loadout randomization can be toggled on and off seperately via the mod menu. If you have a GitHub account this is also the preferred way to submit any issues you may have.
This mod lets you send civilian hostages to your custom waypoint. It changes the way they react to their surroundings too. It introduces a new game mechanic making hostages not listening to you if cops are around instead of stupidly following you no matter what.
You can shout to restore your influence on the moved hostage by shouting [more details here] http: And it brings a few other minor tweaks All of which save your settings so they stay like that upon game restart - You can also show different objects on the Character.
Got tired of being cloaked while you were typing "Bulldozer! This mod is for you. This mod allow you to display a message in the chat by pressing a single button.
There is for now 7 buttons to keybind: There is 5 groups which have different texts: Anyone go fix it! We someone go fix it!
When you push a button, a "hint" appear to show you which text is selected. Once selected, push the "Send" button to print it into the chat.
There is a cooldown of 5 seconds between each sending. A very big thanks to Some name here for the timer script. Renames nearly everything others or myself have managed to identify or make a close match to a real life counterpart.
A mod that gives throwables, melee weapons, and attachments their real-life counterpart names. This mod changes various things related to menus.
It adds an icon to the side jobs menu item to tell when a reward is available.